The Modules
- Active Listening
- Agile 101
- The Agile Game
- Agile Requirements
- Backlog Grooming
- Business Case for Agile
- Coaching Questions
- Definition of Done
- Empirical Processes
- Estimation (Story Sizing)
- Experiencing Agility
- Multitasking
- Paper Prototyping
- Pair Programming TDD Demo
- Project Chartering
- Release Planning
- Retrospectives
- Scaling Scrum
- Self-Organization
- Sprint Termination
- Story Mapping
- SWOT Analysis
- Tapping Group Wisdom
- Theory of Constraints
- User Personas
- User Stories
- XP Technical Practices
- Our Teaching Style
- Certified ScrumMaster
- Certified Scrum Product Owner
- Agile Tools and Practices
- Test Driven Development in Java
- Test Driven Development in C#
- Advanced Scrum Master Skills
- Mastering Agile Requirements
- Agile Project Management
- Bootstrapping Your Scrum Team
- The Agile Product Manager’s Guide to the Galaxy
- Creating Agile Learning Games
- Custom Training, Coaching and Facilitation
- Brown Bag Sessions
- Training Modules
This module is included in the following workshops:
- Agile Project Management
- Bootstrapping Your Scrum Team
- Brown Bag Sessions
- Certified Scrum Product Owner
- Certified ScrumMaster
- Mastering Agile Requirements
Estimation (Story Sizing)
“How long will that take?”
It seems like such a simple question, yet it is one of the hardest for software developers to accurately answer. Inconveniently, it is also one of the most important. This session combines an interactive exercise, the Team Estimation Game, with a bit of agile theory to teach participants how to quickly create estimates for their user stories.
The Team Estimation Game
The Team Estimation Game, created by Steve Bockman, helps teams that are new to estimating quickly grasp the concept of relative sizing. Here’s how Alan Shalloway et al described the game when they included it in their book, Lean Agile Software Development:Achieving Enterprise Agility: