The Modules
- Active Listening
- Agile 101
- The Agile Game
- Agile Requirements
- Backlog Grooming
- Business Case for Agile
- Coaching Questions
- Definition of Done
- Empirical Processes
- Estimation (Story Sizing)
- Experiencing Agility
- Multitasking
- Paper Prototyping
- Pair Programming TDD Demo
- Project Chartering
- Release Planning
- Retrospectives
- Scaling Scrum
- Self-Organization
- Sprint Termination
- Story Mapping
- SWOT Analysis
- Tapping Group Wisdom
- Theory of Constraints
- User Personas
- User Stories
- XP Technical Practices
- Our Teaching Style
- Certified ScrumMaster
- Certified Scrum Product Owner
- Agile Tools and Practices
- Test Driven Development in Java
- Test Driven Development in C#
- Advanced Scrum Master Skills
- Mastering Agile Requirements
- Agile Project Management
- Bootstrapping Your Scrum Team
- The Agile Product Manager’s Guide to the Galaxy
- Creating Agile Learning Games
- Custom Training, Coaching and Facilitation
- Brown Bag Sessions
- Training Modules
This module is included in the following workshops:
- Bootstrapping Your Scrum Team
- Brown Bag Sessions
- Certified ScrumMaster
Tasking
Users stories describe units of valuable software that a team can deliver in a sprint. In order to implement a user story, the team needs to break it into tasks. Tasks are units of work that individuals and/or pairs complete. The act of breaking a user story into tasks is actually a team-based design activity, which leads to a shared understanding of how the story will be implemented and how it will fit into the rest of the system.
In this hands-on session we will break a user story into implementable tasks. Along the way, we will explore a variety of techniques for better team tasking.