- Our Teaching Style
- Certified ScrumMaster
- Certified Scrum Product Owner
- Agile Tools and Practices
- Test Driven Development in Java
- Test Driven Development in C#
- Advanced Scrum Master Skills
- Mastering Agile Requirements
- Agile Project Management
- Bootstrapping Your Scrum Team
- The Agile Product Manager’s Guide to the Galaxy
- Creating Agile Learning Games
- Custom Training, Coaching and Facilitation
- Brown Bag Sessions
- Training Modules
Creating Agile Learning Games
A One-Day Workshop with Elisabeth Hendrickson & Chris Sims
We find games and simulations incredibly valuable in our coaching and training. Given the number of times we’ve seen ‘Does anyone have a game or simulation to. . . ?’ on the mail lists, we know we’re not alone. While there’s leverage in using games that others create, it’s even better to create your own games to address your specific teaching points. In this session, we will introduce some essential elements of game design and demonstrate a process for designing a game starting with a learning objective. Participants will then use materials we supply to create their own Agile games.
Learning games are exponentially effective because they engage across all four of the key learning styles:
Because they operate at so many different levels, learning games are highly effective at conveying complex concepts like those involved in agile development methodologies.
Course Outline:
We will introduce a simple process for creating games and simulations:
We will introduce and explain key game design elements including: Strategy, Chance, Choice, Collaboration, Competition, Interference, Balance, Secrecy, Roles, and Turns. And we will demonstrate how to use these game design elements by suggesting ways they could be used to design games around learning objectives suggested by participants.