The Modules
- Active Listening
- Agile 101
- Scrum Sim
- Agile Requirements
- Backlog Grooming
- Business Case for Agile
- Coaching Questions
- Definition of Done
- Empirical Processes
- Estimation (Story Sizing)
- Experiencing Agility
- Multitasking
- Paper Prototyping
- Pair Programming TDD Demo
- Project Chartering
- Release Planning
- Retrospectives
- Scaling Scrum
- Self-Organization
- Sprint Termination
- Story Mapping
- SWOT Analysis
- Tapping Group Wisdom
- Theory of Constraints
- User Personas
- User Stories
- XP Technical Practices
- Our Teaching Style
- Certified Scrum Master
- Certified Scrum Product Owner
- Advanced
Certified Scrum Product Owner - The Elements of Scrum Workshop
- Experience Scrum!
- Managing Agile Team Members
- Test Driven Development
- Advanced Scrum Master Skills
- Mastering Agile Requirements
- Agile Project Management
- Bootstrapping Your Scrum Team
- Creating Agile Learning Games
- Custom Training, Coaching and Facilitation
- Brown Bag Sessions
- Training Modules
- Cancellation Policy
This module is included in the following workshops:
- Agile Product Manager
- Certified Scrum Product Owner
Release Planning Game
Learn the dark art of agile release planning in this exciting fast-paced game. You will be trying to deliver the most business value possible, while dealing with dependencies, conflicting demands, variations in your team’s output, and changing market conditions. Oh my! This 100% experiential simulation takes you through an entire release. Your team-mates will work with you to make all of judgment calls and trade-off decisions that a product owner makes. Along the way, your instructor will facilitate the discussion in order to tease out the subtle and profound lessons.